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Pokémon Color Picker | A web app built with HTML/CSS + JavaScript

May 19, 2024 by Ashley

Pokémon Color Picker powered by the PokeAPI

In this blog post, I'm sharing details behind the creation of my latest web app: Pokémon Color Picker! Pokémon Color Picker is a simple, vanilla JS web application that retrieves data about a random Pokémon based off a user specified color. Check out the app here! My Motivation I am a ...

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Filed Under: HTML and CSS, JavaScript Tagged With: html, javascript, pokemon

.mjs extension (A JavaScript module file) | Today I Learned

November 12, 2019 by Ashley

javascript

Today, I needed to reference the MDN docs for JavaScript modules. As I skimmed through the page, something caught my eye: a file name with the .mjs extension. My first reaction was confusion. This was my first time seeing a file with that extension. Upon further reading, I learned .mjs is a ...

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Filed Under: JavaScript, Programming Languages, Today I Learned Tagged With: .mjs, javascript, module, TIL, today I learned, web development

Getting started with Phaser and ES2015

July 17, 2016 by Michael

Getting started with Phaser and ES2015

If you are seeking an easy way to get started on a new Phaser game the ES2015 way, then this guide is for you.  In this guide we will first use jspm to quickly set up a new project with a module loader and an ES2015 transpiler.  We will then pull the latest Phaser package from the jspm registry and ...

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Filed Under: JavaScript Tagged With: es2015, es6, game development, indie dev, javascript, jspm, phaser, skeleton, systemjs, tutorial

Surviving the Hackathon: Angular Attack 2016

May 18, 2016 by Ashley

Moody: The emotional polarity of your social network

Last weekend, Michael and I participated in Angular Attack.  Angular Attack is a 48-hour online hackathon featuring Angular.  Participants were allowed to design their web app in the weeks leading up to the competition with the one restriction:  no digital assets could be created ahead of time.  A ...

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Filed Under: JavaScript Tagged With: angular 2, angular attack, bootstrap, font awesome, hackathon, javascript, moody, ng2-bootstrap, oauth.io, sentiment analysis, sentiment140, twitter

Surviving the Hackathon: Ludum Dare 35

April 19, 2016 by Ashley

Ice Wizard

Last weekend, Michael and I participated in Ludum Dare 35!  Ludum Dare is a themed game jam that occurs 3 times a year.  We had 72 hours to create a game with the theme of "shapeshift." The theme for Ludum Dare 35 is Shapeshift. #LDJAMpic.twitter.com/R6uT8yKxTP — Ludum Dare (@ludumdare) April ...

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Filed Under: JavaScript Tagged With: game development, game jam, hackathon, ice wizard, javascript, ludum dare, ludum dare 35, open game art, phaser, shapeshift

There’s a name for that: the Kebab Case

March 21, 2016 by Ashley

You know that feeling where you want to describe something, but you don't know the correct or accurate term to label it as?   That was me whenever I encountered code or filenames where the letters were all lowercased and the words were separated with a dash. While I was reading through the ...

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Filed Under: Programming Languages Tagged With: coding standards, javascript, naming conventions, today I learned

3 JavaScript Gotchas for the C# Developer

April 19, 2015 by Ashley

javascript

Most of my development experience has been with C#.   When I started learning JavaScript, I made a few poor assumptions about the language.  My incorrect assumptions about JavaScript inspired this list of three JavaScript gotchas for the C# developer: Brackets do not define scope. this does ...

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Filed Under: JavaScript Tagged With: brackets, c#, developer, function overloading, gotcha, hoisting, javascript, scope, this

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We are the Coding Couple.  Two people who met in college and decided they wanted to pair program for the rest of their ...

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Pokémon Color Picker | A web app built with HTML/CSS + JavaScript

Pokéball Single DIV CSS Drawing | Tutorial

Error: [🍍]: “getActivePinia()” was called but there was no active Pinia

Trijam #261 Game Jam Diary: One Wrong Move

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